[quote]the power of Spider-Man’s mask was not lost on me. It is easy to draw, but it is a powerful visual, the big, white eyes – and that’s why I inverted it and made big, black eyes. I was just like, this seems to work, so let’s just transfer that and give him guns and swords.
Again, I was the gear guy. When they started off [making] toys, the head of Marvel at the time, Avi Arad, said, “Rob, I like you. You give good hard work to software.” And I tell you, I sat there in 1995 and the first thing I thought was, “What the hell is this guy saying to me?” So I put it through my translator, and I think he said that I give these guys good gear, and we sell gear – I wasn’t sophisticated with toy terms, but they had great playability. In the comics, they had great playability because they had guns and throwing stars and swords and that’s the kind of stuff I liked. As they rolled out the toys, and Deadpool and Domino and all these characters, they had tons of gear and great playability. [/quote]
[size=150]INTERVIEW DU CO-CRÉATEUR DE DEADPOOL, ROB LIEFELD[/size]